I took a picture of a high-heel platform pump and made a vector out of it. This was the result:
^ Original image on left, vector on right.
I tried vectoring an image while also adding some extra vectors for lighting detail. Check it:
^ Rather than fill in vector shapes, I instead made separate vectors to add some light details. I also modified the bezier curves to my liking to mold the vector image on the right.
Really, I think I can get better at making vectors. The real challenge for me is actually in trying to trace a basic outline and then try to make something look as detailed as possible. Some people make absolutely impressive vector graphics. I even have some vector graphics for logos for cars. I am grabbing skills from various vector graphic artists to refine my vector art skills. To be honest, vectoring seems like a lot of hard work, but it really isn't. All I have done was mostly take advantage of tracing and if need be, modify the vector paths.
Vector Plans?
I have taken on an interesting project. I am considering using Inkscape (the program I am using for my vectoring) to make MUGEN characters; but more importantly, I am also trying to design as many original characters as possible for 2D game projects. That even includes my host of original fictional characters. I may even come up with entirely unique personalities made exclusively though vectoring. So be sure to follow my work for more details.I hope you got to enjoy this blog post. Thank you for reading! Take care and be well.