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Vector Practice

I have practiced vectoring lately. Vector art is a fine form of art if you are able to create quality material. A number of indie games even utilize vectored art rather than pixelated material. One major advantage to vector art is that you able to resize the art to be small or large without losing quality of the image. That is why a lot of today's games and art utilize vectors over pixels. Prior to recently, I have never successfully made any kind of vector art.

I took a picture of a high-heel platform pump and made a vector out of it. This was the result:

vector art practice
^ Original image on left, vector on right.

I tried vectoring an image while also adding some extra vectors for lighting detail. Check it:

vector art practice
^ Rather than fill in vector shapes, I instead made separate vectors to add some light details. I also modified the bezier curves to my liking to mold the vector image on the right.

Really, I think I can get better at making vectors. The real challenge for me is actually in trying to trace a basic outline and then try to make something look as detailed as possible. Some people make absolutely impressive vector graphics. I even have some vector graphics for logos for cars. I am grabbing skills from various vector graphic artists to refine my vector art skills. To be honest, vectoring seems like a lot of hard work, but it really isn't. All I have done was mostly take advantage of tracing and if need be, modify the vector paths.


Vector Plans?

I have taken on an interesting project. I am considering using Inkscape (the program I am using for my vectoring) to make MUGEN characters; but more importantly, I am also trying to design as many original characters as possible for 2D game projects. That even includes my host of original fictional characters. I may even come up with entirely unique personalities made exclusively though vectoring. So be sure to follow my work for more details.





I hope you got to enjoy this blog post. Thank you for reading! Take care and be well.

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About the Author: John B. Marine

My name is John Marine. Nice to meet you! I am a blogger born and raised in Houston, Texas, USA. Besides blogging, I make digital art, sometimes make music, and I sometimes even do a little programming. The mantra for my online work is "anything and everything." In other words, my topics and my commentary regards almost anything and everything that crosses my mind while still remaining relevant to the topic(s) at hand. Equally as important to me as publishing content for the Internet is in providing a positive space for discussion. Even with the most difficult topics, I try to avoid spewing negativity and hate online- there is already enough negativity in this world to begin with, so why contribute to more negativity? If you enjoyed this blog post or any of my other online work, please feel free to Follow my material so you keep up with the latest material of mine and so that you help support my work any way you can. Having said this, thank you for reading! Get social with me by visiting the different social profiles of mine online.

My blogs: John's Blog Space|John's Creative Space|John's Race Space|StyleSpace by JBM

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