Saturday, September 19, 2020

Voxel Buildings

John B. Marine | 8:11 AM | | | | |
I returned to voxel modeling to try out MagicaVoxel 099.6. This newer version 099.6 ushers in a new level of development as it has enhanced facilities for modeling and rendering. Most notably, voxel models in MagicaVoxel can now go up to 256³, rather...
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Monday, June 1, 2020

3D Model and Showroom Plans

John B. Marine | 4:16 PM | | | | |
Making skins for vehicles in games is cool and all, but I have lately had interest in designing my own original vehicles all skinned up. Actually, I have wanted to develop my own models and my own showrooms. It was a dream for a long time to develop...
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Saturday, February 29, 2020

3D Modeling Detail

John B. Marine | 8:45 PM | |
A tactic of 3D modeling is to focus on how much to model for whatever application(s) in mind. Some go with high-polygon modeling and then dumb it down for low-polygon modeling. Some begin with low-polygon modeling and then increase the details. Which...
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Wednesday, February 12, 2020

Does Blender Get the Respect it Deserves?

John B. Marine | 8:31 AM | | | |
(UPDATE: February 13, 2020) #Blender3D is a free and open source program for 3D modeling. Everything from videos to intricate 3D models can be produced with Blender. Game developers even use Blender for assets and even complete games. However, Blender...
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