
Monday, December 4, 2017
Second Life Plans
John B. Marine | 8:04 PM |
Advice and Commentary
|
Second Life

Recently, I joined Second Life. Second Life is the most popular virtual world simulator today. I began thinking about offering creative work in SL after being active in Second Life. Currently, I have nothing to share. I do hope in the future to maybe...
Wednesday, September 27, 2017
3D Track Modeling

(UPDATED: September 28, 2017)
As I returned to 3D modeling recently, I want to make cars and tracks. The latter is what I have mostly been doing lately in my return. This blog post shows practice runs of mine modeling tracks in Wings3D. It will give...
Friday, August 4, 2017
A 3D Confession
John B. Marine | 3:21 PM |
3D Modeling
|
Advice and Commentary
There is a reason why I haven't made 3D models for some time. Now, I must confess. I had never successfully made a 3D model from start to finish until 2016. This was nearly 20 years of trying then. Once I got going, I had a stretch of success making merely basic 3D models. Nothing of mine was too in-depth or overly complicated....
Sunday, April 16, 2017
Vector Practice
John B. Marine | 9:01 PM |
Art

I have practiced vectoring lately. Vector art is a fine form of art if you are able to create quality material. A number of indie games even utilize vectored art rather than pixelated material. One major advantage to vector art is that you able to...
Wednesday, March 29, 2017
Historically-Accurate Car Skins

I attempted historically-accurate GTR2 skins. It wasn't the period I initially hoped for, but I tried out some minimalist skins for the 1986 Volvo 240 Turbo. A GTR2 mod had someone convert "Volvo: The Game" cars into GTR2. So I took the opportunity...
Thursday, February 16, 2017
Pizza Hut Cup

Earlier in 2016, I made a skin for GTR2's Saleen Mustang SE Challenge. The motivation was to make another GTR2 video. The cars share the same Pizza Hut livery. There is a story behind making a one-off event, and this blog post details that storyline....
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