Godot Game Engine
Let's get to know Godot and get my thoughts on it.
A Brief Overview of Godot.
Godot is no Johnny-come-lately or overnight success. It was earlier in March 2018 when Godot version 3 was released. Godot is a completely free and open-source engine for making various games. I believe I read its programming language is a variation of C and C++. You can export games into various formats, including (but not limited to) Android, Blackberry, HTML5, and Windows Desktop among others. This game engine has come along very well as a free alternative to Unity. While game engines like Unity3D and the Unreal Development Kit are free to download, you won't have to pay anything for Godot or to use various resources.Why Godot?
For most people, I would be asked about why I didn't create something with Unity. Unity is, after all, the most powerful program for making even basic games. One could even write a game using something like Visual Studio or Netbeans. To be honest, I haven't had the patience to learn Unity. Even with Godot's strengths and weaknesses, I seem fairly convinced that I can confidently make games using Godot. Godot just has a certain feel to it to where I felt more able to envision and create whatever it is I want to create for a game. I never felt confident *trying* to be patient with Unity.Unity is more 3D based even with 2D games. Godot seems more pure 2D, though you can create 3D games with Godot. For those who do not have lots of money or skill, Godot is a true boon towards the game development realm. There is not too much a learning curve with Godot. Yet, at the same time, you don't feel entirely lost using Godot as opposed to Unity or any other game development kit. After seeing a few videos, I thought a good bit about how I can develop some kind of game. I felt as confident to make a game with Godot as I was in making 3D models using Wings3D. Anything to manifest and instill confidence is always a plus.
An Ambition Reborn... Again.
Every past attempt to try to make something has hit some kind of snag to where I eventually put it aside and almost never return to it. This time seems different with Godot. As I learn to better structure my visions, I feel better able to create something I can actually be proud of.Let me share some back stories. It was back in 2012 or so when I bought an OUYA with the intent of making games. While the OUYA's success was mixed (some will say total failure), I saw potential in it to design games with. I do not own any kind of smartphone, and I rarely use my WiFi Android devices for gaming. I had a Google Nexus Player for possible Android TV game development. I did everything from buying new PC monitors and even an HDTV to simply try to get all of this to work. It was always a vision of mine to make a game. However, I was never on the mindset of it being a life goal to make a game.
With all of this said, Godot is not my last chance at making a game, but it is my best chance of making one. You can be assured that I will share my material across social media as well as here on "John's Creative Space" should I create something worth sharing.
For More Information...
So... do you want to try Godot for yourself? Please visit the following website to begin your game development journey with Godot: godotengine.org! You can visit this site for documents to help you with Godot Version 3: Godot Docs - 3.0 Branch.I will keep you posted on all of my creative works. Until then, I'd like to thank you for taking time out of your day to visit my blog. Support is always special to me no matter how much it is. I am just glad you can provide your own support to help keep me relevant. Thank you for reading! Take care and be well.
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