Thursday, December 27, 2018

My 3D Plans

John B. Marine | 2:05 PM | | |
I have recently gotten back into 3D modeling. Part of the plan is to get back into trying to make characters and vehicles. For the most part, I am trying to make stuff to hopefully offer online for sale. The recent motivation to return to 3D modeling...
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Saturday, November 24, 2018

Project Rhiannon Update 2

John B. Marine | 7:31 PM | | | |
My Godot racing project, Project Rhiannon, lives on! I recently went from trying to make modular voxel land to making polygon land. This was inspired by Gran Turismo 5's Course Maker feature. Seven environments make up GT5's collection of environments....
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Friday, August 3, 2018

Project Rhiannon Update 1

John B. Marine | 3:07 PM | |
"Project Rhiannon" is my Godot Game Engine racing/driving project. I figured for this blog post, I will update you on how I have been doing with Project Rhiannon. I do not have any pictures to share right now of my work. However, I will tell you of...
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Wednesday, July 18, 2018

Project Rhiannon

John B. Marine | 12:39 AM | | |
My first #GodotEngine 3D project is what I am calling "Project Rhiannon." Project Rhiannon is a racing game project inspired by the 2011 independent/indie game "3D Pixel Racing." I am inspired to "build a better mouse trap" with Project Rhihannon....
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Wednesday, July 4, 2018

Project Veritas

John B. Marine | 5:55 PM | |
Project Veritas is a prototype for a 2D top-down game in Godot. I have a picture of my work as of the typing of this post, but nothing real interesting to share. It was formerly named "Project Missoni." My biggest problem is in the collision detection....
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Sunday, June 17, 2018

Do Indie Game Developers Get a Bad Rap?

John B. Marine | 8:09 PM |
#indiedev #gamedev is often dismissed by gamers. They get a bad rap from a lot of people. Most of this is because a lot of indie games seem to lack the polish of AAA-quality games. However, the indie gaming scene is unique in that you don't have to...
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Tuesday, June 12, 2018

Project Antoinette

John B. Marine | 11:35 PM | |
In my #gamedev adventures using @GodotEngine, I have developed "Project Antoinette." Project Antoinette is my development base made in Godot Game Engine to make a 2D platformer and various assets for platformers. I plan on making characters also with...
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Tuesday, May 22, 2018

Godot Game Engine

John B. Marine | 8:59 PM | | |
I have never made any kind of game. Attempts at doing so have hit multiple snags, either trying to learn code or simply trying to build everything. The Godot game engine provides new hope for me. For most of this weekend, I learned from a tutorial...
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Thursday, March 1, 2018

My Assetto Corsa Teams

John B. Marine | 10:22 PM | | | | |
In #AssettoCorsa and with Content Manager, I assembled some teams. And in this "John's Creative Space" blog post, I will share you those team creations of mine. This continues my groove of car skinning for Assetto Corsa. You can view all of my work...
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Wednesday, February 14, 2018

Project Defiant

John B. Marine | 5:54 PM | | |
Project Defiant is the codename for my ambitious eBook project. Previously, I made two eBooks as part of my "Proof Posi+ive" series- both nonfiction. This other eBook project is ambitious for many reasons. For one, this is a fictional piece of mine....
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Monday, January 1, 2018

Assetto Corsa Skinning

John B. Marine | 8:23 PM | | | |
Skinning for Aseeto Corsa cars is something I've done lately in trying to learn how to mod cars for this game. I have used GIMP for my skinning of cars. The really nice thing about this game is that all cars have templates for them supplied by the...
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