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Top Diva 2: The World Champion

The 2nd Tournament of Top Diva builds upon the success (and the insanity) of the first tournament. Becoming Grand Champion now goes international, and a new crop of young women around the world would contest for unworldly fame. This tournament will see the champion stake her claim as World Champion, and she will be treated like royalty. In fact, she will take residence of her own mansion in a locale different from the first tournament... how does Monte Carlo sound?

This blog post continues my Top Diva series with a look at the second tournament.





--- Introducing "Top Diva" ---

In case you don't know about this series, let me share with you the story behind Top Diva before moving onto me introducing you to the 2nd Tournament.

"Top Diva" was a fighting game concept I had inspired mostly by all-female fighting game series such as Asuka 120% and the Variable Geo series. It is a fighting tournament more in the sense of the Street Fighter games more than the ever-popular mixed-martial arts fighting of today. "Top Diva" and its storyline branches out in many different ways.

The concept was to be a set of characters as well as stages made with the very popular PC fighting game engine M.U.G.E.N.. I only went as far as to mostly create some here-and-there bitmaps of certain characters as well as plan out palette combinations. No characters or stages from Top Diva were ever successfully created.

Here are more details about my concept...


Inspirations.

The fighting inspirations come from various all-female fighting games as well as the Street Fighter series. When I came up with this idea, I wasn't thinking of supernatural powers or anything. I instead wanted this to be more straight up punches and kicks. So you could also say that the Virtua Fighter series is an inspiration. The characters themselves aren't based on any real people. Some of the characters wear certain fashions that I just wanted to showcase the diverse array of characters. The concept of an all-female fighting realm is nothing new if you are aware of game series such as the "Asuka 120%" series and the "Variable Geo" series among others.

To add personality and provide something different, I tried to mix up the different personalities. Some people mostly only focused on making the women as seductive as possible or only focus on what many people would consider attractive women. What I did was try to spread around different personalities. Besides slim and slender women, some of the characters may be curvy women or even petites. Some of the women are total girly-girls in looks and personality, and some others are tomboyish in appearance and personality. You can think of it as stirring the pot and offering loads of diversity.

Considering I am a male who came up with a concept of an all-female story, one would probably think I'd appeal to just about every heterosexual male's fantasies about women. However, I mixed things up. The various personalities represent a broad variety of people instead of only focusing on sexy women or what most people would consider attractive.

As of this initial blog post, I did not have a logo in mind. I may feature it in a future edit.


The General Storyline of "Top Diva."

The tournament known as "Top Diva" basically seeks for some of the strongest women in the world. The age threshold was for females to be between the ages of 18 and 30. Tournaments held showcased women from around the world wanting to have a chance at becoming the Grand Champion. Women who competed in this tournament competed hard. Many didn't make the final cut but still enjoyed their experience to the fullest. Some others, however, felt jealous of the finalists and formed certain factions and gangs to attack the eventual finalists of each Top Diva tournament. Everyone who competed in the tournament risked and sacrificed many things to realize the goal of becoming champion of the tournament- including their health, their jobs, their friends and family, and even their relationships and motherhood.

Because this was mostly a game concept, there is no real "winner" of any of the tournaments. It was mostly designed for the player to determine who was the best by picking someone and beating the others in the tournament.

Especially for the first tournament, I had thought of certain boss characters that aided in trying to sabotage the tournaments.


Time now to get into the main stories.



--- Top Diva 2: The World Champion ---

Top Diva: 2nd Tournament. Check it out:

Top Diva 2
^ Meet the ten finalists that make up the 2nd Tournament of Top Diva. The finalists make up the front and middle rows, and the two villains are in the very back row. NOTE: This image may or may not represent any sort of final product based on these characters.

Voxel models made using MagicaVoxel. My latest posts featuring MagicaVoxel content: "MagicaVoxel" posts on John's Creative Space.


Now for a look at the story of this tournament. Read on, enthused ones...


Top Diva 2 Story.

Upon the success of the first tournament, a second tournament was established. This time, the field would be increased from eight finalists to ten. The same ultimate goal of "unworldly fame" was the grand prize. But this time, the winner would move into a new mansion not in San Francisco, but Monte Carlo, Monaco. She even would become an honorary guest of the Formula 1 Monaco Grand Prix.

Lost in the midst of this second tournament was all the calamity that ensued outside of the tournament- namely with the violence and the factions. Things became more civilized as the tournament would now be played out in various stops worldwide. There is much less faction violence and faction involvement in this story compared to the previous one. Mostly some unruly young women somewhat tried to involve themselves.


Top Diva 2: Characters.

• Felicia Falls - a recording artist and horse rider from Philadelphia, PA, USA.
• Darlene Espinoza - lawyer turned model from San Antonio, TX, USA.
• Cherry Nguyen - a race car driver and model from Saigon, Vietnam.
• Vivianna Vega - a college student from Saipan, Northern Mariana Islands.
• Bethany Hendricks - an acoustic guitarist from Sydney, New South Wales, Australia.
• Maria Estrella - a telenovela actress and singer from Mexico City, Mexico.
• Rumiko - a hip-hop dancer from Yokohama, Japan.
• Odessa Hutchins - a country-pop singer from Odessa, TX, USA.
• Gupta Sandahar - a belly dancer and aspiring Bollywood actress from Mumbai, India.
• Violet Ortega - a college student from Richmond, VA, USA.

Two non-finalists from this tournament have their own interest in challenging the eventual tournament champion. Ayanna (nicknamed "Vanilla") and Tanya (nicknamed "Chocolate,") these best friends plan to challenge the champion of Season Two together. The Top Diva 2nd Tournament Champion must defeat BOTH Vanilla and Chocolate to be declared a true champion.


Top Diva 2: Other Characters.

"Top Diva 2" was never really completed. So rather than a proper set of characters, I had a whole bunch of extra characters in mind that I may or may not feature among the various Top Diva 2 set. Even one of the go-go dancers from Candy Love's go-go dancing team was listed as a finalist in the 2nd Tournament. Some of these extra characters are mostly just non-major characters that simply got in the way of some of the various finalists but were mostly inconsequential to the actual storyline.


And that's the Second Tournament of Top Diva.





There are extra storylines to this series, so stay tuned to "John's Creative Space" to check out the latest installments! Don't forget to Subscribe and Follow this blog (and my others) if you enjoy my work. I appreciate your support. Thank you for reading!

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About the Author: John B. Marine

My name is John Marine. Nice to meet you! I am a blogger born and raised in Houston, Texas, USA. Besides blogging, I make digital art, sometimes make music, and I sometimes even do a little programming. The mantra for my online work is "anything and everything." In other words, my topics and my commentary regards almost anything and everything that crosses my mind while still remaining relevant to the topic(s) at hand. Equally as important to me as publishing content for the Internet is in providing a positive space for discussion. Even with the most difficult topics, I try to avoid spewing negativity and hate online- there is already enough negativity in this world to begin with, so why contribute to more negativity? If you enjoyed this blog post or any of my other online work, please feel free to Follow my material so you keep up with the latest material of mine and so that you help support my work any way you can. Having said this, thank you for reading! Get social with me by visiting the different social profiles of mine online.

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